1 point features
- simple helicopter model
- parametrizable helicopter (speed, capacity, ...)
- simple city model without textures
- algorithm for random mission placement
- medievac mission
- transport mission
- fire mission
- car models
- debug console within OpenCopter
- public subversion repository
- flying helicopter in empty map
- starting/landing logic
- realistic model for helicopter control
- simple damage model for helicopter
- sample city map
- collision detection
- automatic (dis)appearing of cars
- traffic jam mission
- choose a technology for implementing OpenCopter
- playing background sounds
- heli-update: water canon
- fullscreen mode
- special area definition (hospitals, police stations, street, ...)
- savegames
- Multiple, complex helicopters
- texture pack for cities
- adaptive sound
- Level of Detail enabled cities
- New city maps (4 points each)
- physics engine
- Installer with precompiled binaries
- City editor
- Multiplayer mode with different missions for the pilots
- Multiplayer with mission pool for all pilot
1 comment:
Hey there,
Not sure if you're still doing this, but will emergency dispatch be implemented? One of the cool things about SimCopter was having total control of the city's emergency services :P
Anyway, glad to see someone's trying to bring back a game which had so much potential.
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